Convert a Dinero object from a currency to another.
If you need to use fractional rates, you shouldn't use floats, but scaled amounts instead. For example, instead of passing 0.89
, you should pass { amount: 89, scale: 2 }
. When using scaled amounts, the function converts the returned object to the safest scale.
Copy linkParameters
Name | Type | Description | Required |
---|---|---|---|
dineroObject | Dinero<TAmount> | The Dinero object to convert. | Yes |
newCurrency | Currency<TAmount> | The currency to convert into. | Yes |
rates | Rates<TAmount> | The rates to convert with. | Yes |
Copy linkCode examples
Copy linkConvert to another currency
import { dinero, convert } from 'dinero.js';
import { USD, EUR } from '@dinero.js/currencies';
const rates = { EUR: { amount: 89, scale: 2 } };
const d = dinero({ amount: 500, currency: USD });
convert(d, EUR, rates); // a Dinero object with amount 44500 and scale 4
Copy linkConvert to a currency with a different scale
import { dinero, convert } from 'dinero.js';
import { USD, IQD } from '@dinero.js/currencies';
const rates = { IQD: 1199 };
const d = dinero({ amount: 500, currency: USD });
convert(d, IQD, rates); // a Dinero object with amount 5995000 and scale 3
Copy linkBuild a reusable converter
If you're converting many objects, you might want to reuse the same rates without having to pass them every time. To do so, you can wrap convert
in a converter function that accepts a Dinero object and a new currency, and returns it formatted using a predefined converter.
import { dinero, convert } from 'dinero.js';
import { USD, EUR } from '@dinero.js/currencies';
function converter(dineroObject, newCurrency) {
return convert(dineroObject, newCurrency, { EUR: { amount: 89, scale: 2 } });
}
const converter = createConverter(rates);
converter(d, EUR); // a Dinero object with amount 44500 and scale 4
You can even build your own reusable higher-order function to build converters.
// ...
function createConverter(rates) {
return function converter(dineroObject, newCurrency) {
return convert(dineroObject, newCurrency, rates);
};
}